Course description

In this course, students use a design thinking methodology to design and develop an authentic learning product or experience. Each student prepares a product, such as a course or workshop, social learning community, website, or software application. Using rapid prototyping, students present several iterations of their designs to the class, participate in peer critiques, and continually improve their products over the term. Students also explore case examples of learning products and the learning theories that undergird them.


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