Course description

In this course, students use a design thinking methodology to design and develop an authentic learning product or experience. Each student prepares a product, such as a course or workshop, social learning community, website, or software application. Using rapid prototyping, students present several iterations of their designs to the class, participate in peer critiques, and continually improve their products over the semester. As instructional designers work in a team, each student contributes to, and benefits from, a class consulting bank. They use their skills to help others and to gain currency that they can exchange for help on their own projects. Students also explore additional instructional design frameworks and learning theories to improve fluency and flexible thinking in the field.


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