This course focuses on the development of 2D games. Students explore the design of such childhood titles as Super Mario Bros., Legend of Zelda, and Pokémon in a quest to understand how video games themselves are implemented. Via lectures and hands-on projects, the course explores principles of 2D graphics, animation, sound, and collision detection using Lua, a dynamic scripting language, and LÖVE, a lightweight 2D game development framework. By course's end, students have programmed several of their own games and gained a thorough understanding of the basics of game design and development.
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